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...mit dem bekloppten Merkmal der Sensation

  • Star Trek Allgemein
    Nach wie vor unklar ist, ob Scott Bakula tatsaechlich die Rolle des Captains in der neuen, fuenften "Trek"-Serie uebernehmen wird - aber jetzt heisst es zumindest, Bakula wuerde fuer die Rolle verhandeln! "Variety" berichtet hierzu, Bakula habe sogar bereits die Rolle abgelehnt, wurde allerdings dazu ueberredet, doch weiter mit Paramount zu verhandeln. Derweil ist Bakula fuer eine Rolle im Pilotfilm der neuen CBS-SitCom "Late Boomers" angekuendigt worden, dort wird er statt Burt Reynolds zu sehen sein, der die Rolle aufgrund kreativer Differenzen aufgegeben hatte.

    Star Trek Allgemein
    Der nächste Star Trek-Film, der mittlerweile Vierte mit dem Team aus der Next Gen-Serie, hat momentan den Arbeitstitel 'Star Trek X: Nemesis'.

    Diese enthüllte gegenüber Trektoday deren langjährige Quelle 'Faith', welche die ersten Seiten des momentanen Drehbuchs in die Hände bekommen hat. Laut ihrem Bericht soll auch beispielsweise der Anfang des Films eine Ähnlichkeit mit 'Insurrection' haben, d.h. man wird Material aus dem Film zeigen, während die Credits über die Leinwand flimmern, und nicht wie beispielsweise in 'First Contact' einen statischen Weltraumhintergrund.

    Nach den Credits werden wir in der ersten Szene einen Ort in Alaska zu sehen bekommen, die Hochzeit von William Riker und Deanna Troi. Brautzeuge ist hierbei niemand anderes als Jean-Luc Picard, der Captain der Enterprise, unter dessen Kommando Deanne ihren Imzadi wiedergefunden hat.

    Obwohl der Film momentan den Titel 'Star Trek X: Nemesis' trägt, kann sich dieser Titel doch noch ändern, je näher wir an der Erscheinungstermin dieses Filmes kommen. 'Star Trek: First Contact' trug ursprünglich auch den Titel 'Resurrection', während man 'Star Trek: Insurrection' unter dem Arbeitstitel 'Prime Directive' produzierte. 'Nemesis' an sich war sogar einer der Titel, den man anfänglich für den Film 'Insurrection' in Verdacht hatte.

    Das römische X ist momentan auch noch im Titel des Films enthalten, doch es steht noch in den Sternen wie das am Ende aussehen wird. Entweder streicht es Paramount wieder wie in den letzten drei Filmen, von denen keiner eine Nummer hatte, oder man lässt die Zehn dieses Mal bewusst im Titel stehen, um dem Publikum klar zu machen, dass dies bereits der zehnte Star Trek-Film ist.

    Das Drehbuch zu diesem Film wurde von John Logan basierend auf einer Geschichte von Rick Berman und Brent Spiner (Data) geschrieben. Der Beginn der Dreharbeiten wird gegen Ende dieses Jahres erwartet, was eine Veröffentlichung des Films in den US-amerikanischen Kinos im Frühjahr oder Sommer des nächsten Jahres bedeuten würde.

    Wie üblich bitten wir hierbei zu bedenken, dass es von Paramount Pictures noch keine offizielle Bestätigung für diesen Filmtitel gibt, weswegen man ihn vorerst noch wie jedes andere Gerücht auch behandeln sollte.

    Star Trek Allgemein
    www.dailytrek.de hat dank ihrer Quelle Tara_TP das komplette Script zur kommenden Voyager-Folge 'Natural Law' erhalten. Am besten Lesen sie selbst.
    Natural Law

    TEASER

    FADE IN:

    EXT. AERIAL POV ABOVE JUNGLE (OPTICAL)

    We’re flying high above a lush, beautiful landscape.

    INT. SHUTTLE (OPTICAL)

    SEVEN OF NINE and CHAKOTAY are at the controls as Chakotay peers through the windows at the scenery below.
    CHAKOTAY
    Beautiful, isn’t it?
    Seven, indifferent, comments drily.
    SEVEN
    A sensor analysis would have provided the necessary information.

    CHAKOTAY
    Just admiring the view.

    SEVEN
    (impatient)
    The conference begins in less than an hour.

    CHAKOTAY
    There’s always time for Warp Field Dynamics.... (indicating scenery) But you don’t see natural beauty like this every day....

    Suddenly there’s a mild JOLT to the ship. It goes to RED ALERT.

    CHAKOTAY
    What was that?

    A little concerned, they begin working consoles.

    SEVEN
    Some kind of energy barrier directly below us.... (working) ...it spans thousands of square kilometers....

    CHAKOTAY
    (concerned) Why didn’t sensors detect it?

    SEVEN
    I’m not certain. It has an unusual tetrion signature ... (beat, working) Species Three One Two used a similar technology...

    But now the ship JOLTS HARD.

    EXT. SHUTTLE -- ABOVE THE JUNGLE (OPTICAL)

    As it scrapes and skitters along a crackling energy barrier. At every contact, an energy feedback surges from the barrier to the shuttle.

    INT. SHUTTLE

    Consoles begin to smoke as Chakotay and Seven work, speaking rapidly. (NOTE: AVOID THE WINDOWS)

    SEVEN
    There’s a power surge coming from the barrier...

    CHAKOTAY
    Shields at full.

    The ship shakes much worse. Consoles spark.

    SEVEN
    They’re creating some kind of feedback... (beat) ... We’ve lost impulse engines.

    CHAKOTAY
    Go to warp.

    SEVEN
    (beat, frustrated)
    The warp core is off-line.

    CHAKOTAY
    Warp engines don’t just shut down then you scrape an energy barrier.

    SEVEN
    (off console)
    It’s affecting all our systems...

    COMPUTER VOICE
    Warning: structural failure in thirty seconds.


    CHAKOTAY
    We’ll have to beam to the surface.

    SEVEN
    We can’t transport through the barrier.

    Seven has an idea.
    SEVEN
    Transfer auxiliary power to the weapons array.

    CHAKOTAY
    (as he works) What are you trying to do?

    SEVEN
    (working) If I can realign our phasers to the correct frequency, I may be able to open a rift.

    CHAKOTAY
    Big enough to get a shuttle through, I hope.

    Tension as Seven continues to work.

    COMPUTER VOICE
    Warning: structural failure in ten seconds...nine...eight...

    Seven hits the final control.

    SEVEN
    Phasers reconfigured...

    EXT. AERIAL POV ABOVE JUNGLE -- SHUTTLE (OPTICAL)

    Firing phasers at the barrier. A fritzing fissure opens. The shuttle flies through the fissure, bumping and scraping. A wing of the shuttle is torn off. Just as the rest of the shuttle clears the fissure, the vessel explodes!

    EXT. JUNGLE -- DAY (OPTICAL)

    A dazed Chakotay and Seven materialize.
    Chakotay is holding an Engineering kit. His pants-leg is torn -- we’ll come to learn his leg is injured. As they look around their surroundings, they find themselves in a verdant jungle, with lush flowers, climbing vines, twittering birds. Off the moment....

    FADE OUT.

    END OF TEASER

    ACT ONE

    FADE IN:
    (NOTE: Episode credits fall over opening scenes.)

    EXT. JUNGLE --- MOMENTS LATER

    Chakotay and Seven look around, getting their bearings. As Seven takes out her tricorder, Chakotay hits his combadge - it chirps ineffectively. Seven gets a reading from her tricorder, reacts with frustration.

    SEVEN
    The barrier’s closed again.

    He reacts, scans their surroundings with his tricorder, takes a step - but his leg gives a little, and he winces in pain.

    SEVEN
    I should examine you.

    CHAKOTAY
    I don’t think it’s serious.

    But he lets her help him sit on a fallen tree trunk. She pulls open the tear in his pants, to reveal his leg where we can see a small laceration, with some swelling. She passes her tricorder over it.

    SEVEN
    You have a hairline fracture.

    CHAKOTAY
    We have bigger problems. I’ll be fine.

    Seven notices a tricorder reading, and sweeps it in a wide arc over the landscape.

    SEVEN
    I’m detecting shuttle debris scattered over several square kilometers.

    CHAKOTAY
    Some of it might still be functional.

    SEVEN
    If we can find the right components, we may be able to construct a beacon ... Send a distress signal.

    CHAKOTAY
    Through the barrier?

    She works her tricorder and takes an uncertain beat.

    SEVEN
    Maybe.

    Chakotay stands up, with some effort, makes a joke.

    CHAKOTAY
    If we hurry we might still make that conference.

    Seven gives him a dubious look as they set off, Chakotay limping slightly, taking in his surroundings.

    CHAKOTAY
    Well, if we have to be stranded somewhere, you couldn’t ask for a nicer place.

    SEVEN
    (dry) If you hadn’t insisted on “admiring the view,” we wouldn’t be stranded at all.

    Chakotay takes the point, and they move into the dense undergrowth. Off the natural beauty of the jungle....

    CUT TO:

    EXT. SPACEPORT -- DELTA FLYER (OPTICAL)

    As it zooms through a bustling spaceport -- docking bays, big and small ships, blinking marker buoys -- high above the glittering, urban hi-tech planet Ledos. A large freighter enters the Delta Flyer’s path - the Flyer quickly streaks under it.

    INT. DELTA FLYER -- COCKPIT (OPTICAL)

    Paris, at the helm, resumes course -- but almost immediately his viewscreen monitor begins flashing red, and he’s commed by the Port Authority.

    PORT AUTHORITY VOICE
    Guest Vessel Seven Four Six Five Six, this is Ledos Port Control. Shut down your engines.

    Paris looks quizzical, hits a couple of controls. The monitor stops flashing red, and the Port Control Officer comes up on the screen.


    PARIS
    This is Lieutenant Tom Paris. Is there a problem?

    PORT AUTHORITY OFFICER
    You were observed committing piloting violation two five six.

    PARIS
    Sorry. I’m not familiar with your regulations. It won’t happen again.

    PORT AUTHORITY OFFICER
    You’ll be informed of the penalty.

    PARIS
    (reacts) What kind of “penalty?”

    PORT AUTHORITY OFFICER
    That’s not my decision. (beat, checking) Your Docking Permit says you’re assigned to the Starship Voyager.

    PARIS
    That’s right.

    PORT AUTHORITY OFFICER
    Your commanding Officer will be notified of your infraction.

    Off the Officer’s implacable face....

    CUT TO:

    INT. READY ROOM

    CLOSE ON Paris, aghast.
    PARIS
    Piloting lessons?

    A somewhat amused Janeway elaborates
    JANEWAY
    Apparently, the standard penalty for your infraction is a three day course in flight safety, followed by a test.

    PARIS
    Did you explain we wouldn’t be here that long?

    JANEWAY
    Actually, while you were completing your mission, Seven was invited to a four day conference.

    PARIS
    (deflated) Here, on Ledos?

    JANEWAY
    (nods) I decided to give the entire crew shore leave - so you’ll have plenty of time to brush up on your piloting skills.

    PARIS
    I don’t need lessons....

    JANEWAY
    Apparently, the authorities disagree.

    PARIS
    But Captain....

    JANEWAY
    (interrupting) You may not’ve known the Ledosians’rule. But you know outs -- comply with local law. (beat) Understood?

    PARIS
    (reluctant) Yes, ma’am.

    Off his resignation....

    EXT. JUNGLE -- DAY

    Chakotay and Seven are on the move, Chakotay’s limp slightly worse. Their tricorders are out - Seven follows hers to a clump of bushes, where she retrieves a badly damaged console fragment. She scans it, frustrated.

    SEVEN
    The relays are fused. It’s useless.

    She tosses it aside - but Chakotay has found a more interesting detail.

    CHAKOTAY
    Looks like we’re not the only ones here.

    She joins him. He points out an area of stamped down brush.

    SEVEN
    Indigenous wildlife, perhaps.

    He indicates his tricorder.

    CHAKOTAY
    I’m reading residual lifesigns -- they’re humanoid.

    SEVEN
    Ledosian?

    He shakes his head no.

    CHAKOTAY
    (off tricorder) No. But they share genetic traits. (beat) Whoever they are, they may be able to help us.

    SEVEN
    Unless they’re hostile.

    CHAKOTAY
    (smiles) Why don’t we give them the benefit of the doubt?

    Chakotay scans the area, points into the undergrowth.

    CHAKOTAY
    The lifesigns lead in that direction.

    SEVEN
    I suggest you rest your leg while I investigate.

    CHAKOTAY
    It’s better is we stick together... (tweaking her)...at least until we know whether they’re “hostile.”

    As they move off, following the lifesigns with their tricorders....

    TIME CUT TO:

    EXT. JUNGLE -- RISE ABOVE CAVE CLEARING -- DAY

    Seven and Chakotay arrive at the top of a small rise, and crouch down to peer through the vines.

    POV CHAKOTAY AND SEVEN

    It’s a clearing, with a cave on the far side. Moving around are a dozen or so primitive aliens wearing simple clothing - the Ventu. A peaceful people engaged in simple tasks: carrying water, stripping vines into fibers, using those fibers to weave material. Others just sit quietly in small groups, communicating occasionally with simple hand gestures.

    RESUME SCENE

    Chakotay and Seven react with surprise.

    CHAKOTAY
    (light) I’m guessing they’re pre-warp.

    SEVEN
    They obviously can’t help us.

    CHAKOTAY
    No, I don’t suppose they can.

    He eyes them with interest.

    CHAKOTAY
    But they’re fascinating. I never expected to run into people like these on such a technologically advanced planet.

    SEVEN
    (pointed) This isn’t an anthropological mission, Commander.

    He nods, taking her point.

    CHAKOTAY
    You’re right. We should keep searching for debris...


    But as he starts to get up, his leg gives out, and he winces in pain, sits back down. Seven scans the wound.

    SEVEN
    You’re developing an infection. (beat) You should rest.

    Another beat. Then he nods reluctantly.

    CHAKOTAY
    I’ll stay here and try to keep out of sight.

    SEVEN
    I’ll contact you if I find anything useful.

    CHAKOTAY
    I guess I don’t have to tell you to avoid interacting with these people.

    Seven nods in agreement, and moves off, taking the Engineering kit with her. Chakotay settles in to his hidden vantage point, and peers through the vines to observe the tribe. A beat, as his fascination grows. Unable to resist, he hits a control on his tricorder. Another beat. He whispers into it.
    CHAKOTAY
    First Officer’s Log, Stardate 54814.5 We’ve come across an indigenous tribe that appears to live in caves situated around a central clearing..

    As he continues to speak, we go to ---

    POV CHAKOTAY -- ON CAVE CLEARING

    CHAKOTAY (O.S.)
    Judging by the provisions near their campfire, and the absence of manufactured structures, they appear to be hunter-gatherers....

    TIME DISSOLVE TO:

    CHAKOTAY’S RESTING SPOT -- LATER

    Chakotay’s in the same place, but dozing uncomfortably now -- a little feverish, in some pain. We hear a furtive rustling noise nearby. Beat. Chakotay’s eyes suddenly shoot open, he jolts awake - to find himself staring at
    THREE VENTU MEN
    Standing over him. They utter no sound, but their faces seem grim and threatening. Off the moment....

    EXT. JUNGLE -- DAY

    Seven - following tricorder readings - sees a small piece of shuttle debris sticking out from behind a rock - a coil. When she retrieves it, she finds part of it is still blinking. She hits her combadge.

    SEVEN
    Seven of Nine to Chakotay.

    No response.

    EXT. CHAKOTAY’S RESTING SPOT -- MOMENTS LATER

    Chakotay’s standing up now, leaning against a tree, looking concerned. The three Ventu men are staring in amazement at the combadge on his uniform - which once again “speaks”.

    SEVEN’S COM VOICE
    Chakotay, respond. I’ve found something...

    Chakotay tentatively moves to tap his combadge - but one of the Ventu men yanks it off and stares at it in confusion. Seven’s voice comes through the device again.

    SEVEN’S COM VOICE
    Seven of Nine to Chakotay --

    The Ventu man reacts in fear - drops the combadge and smashes it with a stone as Chakotay steps forward to try and stop him.

    CHAKOTAY
    Wait .... Don’t....

    EXT. JUNGLE -- MOMENTS LATER

    A fritzing noise comes through Seven’s combadge. She taps it again. This time it just chirps ineffectively. She reacts with concern. Then, carrying the small piece of debris, she heads resolutely back the way she came.

    TIME CUT TO:

    EXT. JUNGLE 0 RISE ABOVE CAVE CLEARING -- NIGHT

    Seven arrives at the spot where she’d left Chakotay, but he’s not there now. She puts down the Engineering kit, scans the area with her tricorder and wrist-beacon. Nothing. She peers through the vines into the clearing.

    POV SEVEN OF NINE

    Silhouetted figures huddle around the campfire, or move around the area. Seven extends her tricorder, scans the clearing - stops when the tricorder is pointing directly at the mouth of the cave. She reacts to some readings.

    EXT. CAVE CLEARING PERIMETER -- NIGHT

    Seven inches her way stealthily through the shadows at the edge of the clearing. She stops, unseen, as two Ventu pass nearby, moving toward the fire.

    She moves quickly to the edge of the cave mouth - waits a tense beat as another Ventu comes out of the cave. Then she slips inside.

    INT. CAVE -- MOMENTS LATER

    Seven eases along one wall - notices simple cave paintings of abstract figures and designs, illuminated by torchlight. She moves toward the flickering of a small fire deeper inside the cave - and sees two Ventu tribesmen huddled there. One of them moves - revealing that what they’re huddled over is Chakotay.

    Seven steps forward, activating her wrist-beacon, shining it in the Ventu’s faces to startle them. She speaks firmly.

    SEVEN
    Move away from him.

    The Ventu react to the light and to her voice - standing up quickly, with uncertain motives, making a brief hand gesture to each other. Seven tenses. But Chakotay sits up, raising his arm reassuringly.

    CHAKOTAY
    It’s all right, Seven. They’re friendly...

    She reacts. He takes a beat, indicates his leg.

    CHAKOTAY
    They’re treating my wound.

    She shines her writs-beacon on his lower leg - which is wrapped in some kind of herbal poultice. The Ventu stand uncertainly in b.g. Off the surprising moment....

    FADE OUT.
    END OF ACT ONE

    ACT TWO

    FADE IN:

    INT. CAVE -- MOMENTS LATER

    Seven crouches by Chakotay as the Ventu stand back in the shadows. (Note: We may occasionally notice them in the b.g. Communicating with simple hand gestures.) Seven, concerned, speaks to Chakotay.

    SEVEN
    You said we were supposed to avoid interaction.

    CHAKOTAY
    They found me. There was nothing I could do.

    SEVEN
    You should have tried to contact me.

    CHAKOTAY
    I didn’t want to expose them to our technology.

    She nods at the sense in this, notices his combadge is gone.

    SEVEN
    You hid your combadge.

    CHAKOTAY
    (chagrined) Actually, your call scared them. (beat) They broke it.

    SEVEN
    (drily) I suggest we leave before they break anything else.

    Chakotay takes a beat -- he’s thought about this.

    CHAKOTAY
    They’re friendly .. And I am hurt....

    SEVEN
    What are you suggesting?

    CHAKOTAY
    We may as well stay the night.

    SEVEN
    (objecting) Commander....

    CHAKOTAY
    It’s good shelter... (indicates his wound) And my leg feels better since they put this dressing on.

    Seven can’t argue with that.

    CHAKOTAY
    (continuing) I’m going to get some rest. I suggest you do the same.

    He closes his eyes. Seven takes a beat, looks around uncertainly. She moves to a corner, sits against the wall, alert.

    A VENTU GIRL
    Who appears to be a teenager has been watching them. Tentatively she approaches Seven. Seven looks unsure of her intentions. The Girl reaches out her hand - touches the borg implant on Seven’s brow. Seven reacts, pulls back. Startled, the Girl moves back too, withdraws further into the cave. Seven looks around at the primitive figures watching her from the shadows. Off her discomfort....

    EXT. SPACE -- VOYAGER (OPTICAL)

    In orbit of Ledos.

    INT. CORRIDOR

    Kim, Torres and Neelix are on the move.
    KIM
    Chell says we shouldn’t miss the Flame Gardens.

    NEELIX
    I hear the arboretum is beautiful, too.

    TORRES
    We can do both.

    Tom enters from a side corridor, joins them.

    KIM
    Tom! You joining us? (pretending to remember) Oh, that’s right. You have to go to “pilot school.”

    Torres joins in the ribbing, “explaining” Tom’s sentence to Neelix.

    TORRES
    I hear the course takes days.

    PARIS
    (undaunted) For most people. But I did a little research. If your instructor agrees, you can skip the lessons and go right to the test. (confident) I’ll be joining you in a couple of hours.

    Neelix looks to Torres.

    NEELIX
    You have to admire his optimism.

    B’Elanna smiles, Paris knows he’s being ribbed as they exit into....

    INT. TRANSPORTER ROOM (OPTICAL)

    A Transporter N.D. Is working the console as Kim, Torres, Neelix and Paris enter. Kim nods to the Transporter N.D., starts toward the Transporter pad.

    TRANSPORTER N.D.
    Just a moment, sir.

    It becomes apparent a figure is materializing on the pad in a transporter effect. He’s an old, crusty Ledosian gentleman - Instructor Kleg. He speaks with dour authority.

    KLEG
    I’m Instructor Kleg, the flying teacher. (squints at Kim) Are you Lieutenant Paris?

    Kim smiles, points at Paris.

    KIM
    He is.

    Tom hurries up to escort the old guy off the pad.

    PARIS
    It’s an honor to meet you, sir. May I show you to the Delta Flyer?

    KLEG
    (gruff) Why?

    PARIS
    (obvious) So you can explain what I did wrong, and then administer my test.

    KLEG
    It sounds to me like you need lessons in patience, as well.

    Paris hesitates to reply, not wanting to make things worse.

    TORRES
    Oh, Tom’s very patient, sir.

    NEELIX
    Never impulsive.

    KIM
    Take all the time you need. He’ll enjoy the extra attention.

    Paris shoots them a look. Kleg takes the commentary at face value, though.

    KLEG
    I’m please to hear it. (To Paris) We’ll start with a review of safety procedures. Do you have a visual display system I can access?

    A beat. Paris covers his annoyance.

    PARIS
    I think I can find one.

    Torres and Kim step onto the Transporter pads, stifling grins. Torres waves at Paris.

    TORRES
    Have fun.

    KIM
    (to the N.D.) Energize.

    As they dematerialize....

    PARIS
    So how long will this "review" take?

    KLEG
    Typically, about four hours. But there's no rush.

    PARIS
    (strained smile) Of course not.

    As they exit....

    EXT. CAVE CLEARING -- DAY

    Life her is quiet, simple. A female N.D. weaves palm fronds, another mixes pigment from berries. A male N.D. fashions a bowl from strips of bark. Others sit quietly in small groups.

    Camera finds Chakotay sitting up, his leg splinted, beside one of the men who'd been wrapping his leg last night - the Healer. Chakotay has drawn a circular, simple map in the dirt. he draws a bending line, shows the Healer.

    CHAKOTAY
    River.

    The Healer doesn't seem to understand. Chakotay gets an idea, picks up a small gourd containing water, dribbles it along the line he's drawn to represent the river. A beat. The Healer nods seeming to understand now. He makes a snaking hand gesture for "river." Chakotay repeats it.

    CHAKOTAY
    River.

    Now, Chakotay places a large stone in the circle, points to it.

    CHAKOTAY
    Mountain.

    Now Chakotay points to a distant mountain (o.c.), repeats the word.

    CHAKOTAY
    Mountain.

    The Healer nods, seeming to understand, eyes the map, the Girl who'd approached Seven the night before wanders over curiously, to watch. Chakotay "speaks" haltingly in the sign language he's beginning to learn.

    CHAKOTAY
    Where....?

    He flops his hand palm up.

    CHAKOTAY
    ....are we?

    He gestures around the clearing. A beat. The Healer gets it, points to a spot on the map. Chakotay nods. The Girl seems to be taking itall in. The Healer then points to the pip on Chakotay's collar. Chakotay touches his pip.

    CHAKOTAY
    This?

    The Healer nods, points at it again - then points to himself - then holds out his hand. Chakotay reacts.

    CHAKOTAY
    I'm sorry .... I can't give it to you....

    The Healer takes a small colored stone out of his pouch and hands it to Chakotay, who takes it tentatively. Then the Healer points to the pip again, and holds out his hand. Chakotay hesitates.

    CHAKOTAY
    You want to trade....

    A beat as Chakotay considers. Then:

    CHAKOTAY
    Well, I suppose it can't hurt....

    In b.g. Seven emerges from the jungle, in time to see Chakotay remove his pip and hand it to the Healer. The Healer smiles, points to Chakotay, then draws his index finger diagonally from one shoulder to his waist, smiles. Chakotay nods.

    CHAKOTAY
    I'll take that as a "thank you."

    A NEW ANGLE

    Seven walks up, carrying the Engineering kit. Dry:

    SEVEN
    Did you make a beneficial exchange?

    CHAKOTAY
    I didn't want to insult their customs (indicates jungle) Any luck?

    SEVEN
    I may have found a way of communicating.

    She sets down the Engineering kit.

    CHAKOTAY
    Me too. (light) I've learned to say "thank you..."

    He points at Seven, then draws his index finger diagonally from shoulder to waist. Seven remains focused.

    SEVEN
    I was referring to communication with Voyager.

    She opens the Engineering kit, revealing a power cell, and the coil she found yesterday.

    SEVEN
    It may be possible to construct a beacon by connecting these components to the shuttle's deflector.

    CHAKOTAY
    Did you find it?

    SEVEN
    (re: tricorder) I detected it six kilometers from here. I believe it's intact.


    CHAKOTAY
    (re: leg) I'm not sure I'm up to that long a trip.

    SEVEN
    I'll go.

    CHAKOTAY
    I've started mapping the area.....

    As the Girl continues to watch curiously, he indicates the circular map drawn in the dirt.

    CHAKOTAY
    Here's the river we passed ... this is where we beamed down... and we're here now...

    He points to the spots on the map. Seven points to a third location.

    SEVEN
    Then the deflector should be approximately here.

    Seven's eyes meet the Girl's. Chakotay notices the Girl's interest, and has an idea.

    CHAKOTAY
    Six kilometers is a long way. Maybe one of them could guide you.

    SEVEN
    (eyeing the Girl) I'm still trying to limit our contact with these people.

    CHAKOTAY
    The sooner you get to the deflector, the sooner we can get out of here. (beat) They know the terrain. Maybe they can get you there faster.

    SEVEN
    And watch me construct a tetrion-based signaling device?

    Her objection makes sense. He nods in agreement.

    CHAKOTAY
    All right. But be careful.

    She takes the power cell, tetrion coil, puts them back in the Engineering kit, and sets off in the direction of the deflector. He calls after her.

    CHAKOTAY
    Seven.

    She stops, turns, looks at him. He smiles, light.

    CHAKOTAY
    This is how they say "good bye."

    He makes a sign, extending his arm forward, fingers spread wide. As Seven sets off into the jungle....

    TIME CUT TO:

    EXT. JUNGLE -- DAY

    Birds twitter, a river can be heard rushing in the distance. Seven is having a hard time maneuvering through the dense vines - holding her tricorder in one hand for guidance, holding her kit in the other, and trying to push the undergrowth out of the way. Suddenly she trips and falls - her tricorder flying out of her hand, and skittering down into a crescent-shaped crevice. A beat. She pushes herself up, takes note of a...

    FALLEN TREE BRANCH
    that she apparently tripped over. Then she moves over to the crevice the tricorder fell into. She looks into it, can't see anything. Reaches her hand down to retrieve the tricorder. Feels around. Can't find it. No tricorder.

    She gets to her feet, frustrated, looks around.

    POV SEVEN OF NINE

    To her left is the gnarled dead tree the branch feel off. All the other directions look exactly the same - passable, but seemingly unending foliage.

    RESUME SCENE

    Undaunted, resolute, she grabs her kit and sets off in the same direction she'd been walking. Into unscanned territory.

    EXT. CAVE CLEARING -- DAY

    The Healer finishes smoothing off a rough-hewn cane with a sharp-edged stone, and shows Chakotay how to lean on it for support. Chakotay uses it to walk a few steps. The Healer gestures Chakotay to continue. Chakotay makes the sign of thanks - pointing to the Healer, then drawing his finger diagonally from shoulder to waist.

    CHAKOTAY
    Thank you.

    The Healer nods. Chakotay walks slowly past a clustered group of men, and gestures to them.

    CHAKOTAY
    Hello.

    Two of them look over - and Chakotay stops short. One tribesman is using a piece of burnt charcoal to draw a design on the face of the other man. It resembles Chakotay's tattoo. They smile at Chakotay, and point to his tattoo. The others turn - revealing another man with a facial design that looks similar to Chakotay's tattoo. Off Chakotay, unsettled....

    TIME CUT TO:

    EXT. JUNGLE --- NIGHT

    Seven's now using a wrist beacon to light her way. She looks tired, she's been struggling through this all day. Lightening and thunder flash not far away, making Seven flinch just a bit. She stops, looks around.

    POV SEVEN OF NINE

    The terrain is seemingly endless foliage. It looks all the same - and though it's too dark to tell for sure, it looks distressingly like the same place she was walking earlier in the day.

    RESUME SCENE

    She picks a new direction, and sets off that way - but nearly trips, catching herself in time. A beat, as she has a moment of recognition. She shines her wrist-beacon down on the ground - and there she sees the fallen dead tree branch that she'd tripped over earlier in the day. With a rising sense of dread, she turns her wrist-beacon to the left, where it settles on the same gnarled dead tree that was there before. And finally, she brings the spotlight down on the crescent shaped crevice her tricorder had fallen into. A beat, as she reacts to the confirmation that this is the same place she passed hours ago - she's been walking in a big circle. She shivers a little - as with a low rumble of thunder, it begins to drizzle rain.

    A beat. She looks around, decides there's nowhere to go for the moment. She sits down, draws her knees up to her chest, wraps her arms around them to huddle for warmth.

    Off Seven, lost and alone....

    FADE OUT.

    END OF ACT TWO

    ACT THREE

    FADE IN:

    EXT. JUNGLE -- LATER -- NIGHT

    It's stopped raining, but it's gotten colder, and Seven is shivering. She reacts to a sound in the underbrush, and shines her wrist beacon in that direction.

    SEVEN
    Identify yourself.

    There's a tense beat. Then the Ventu Girl emerges from the bushes, wearing a blanket.

    RESUME SCENE

    Seven reacts, wary. The Girl tentatively takes the blanket off her shoulders - she's wearing another warm wrap underneath. She offers the blanket to Seven. Seven, uncertain, makes no move.

    The Girl brings the blanket over to Seven, and motions to put it around her shoulders. This time Seven doesn't motion her away - but instead takes the blanket, and wraps it around herself. Nods a cursory thanks.

    As Seven watches curiously, the Girl digs around in the dirt and comes up holding two different kinds of rocks. She puts one rock on the ground and crushes it easily into a crumbly powder with the other rock.

    Then she goes to some nearby foliage and picks a small fruit off a branch. She squeezes the fruit over the powdered rock - a few drops of juice drip into the powder. The mixture begins to smoke. The Girl adds tinder, and the mixture flames. Seven reacts, impressed, to herself:

    SEVEN
    An exothermic reaction....

    The Girl piles a little kindling on the fire, and it grows, providing light and warmth. Then she pulls a root out of her pouch, takes a bite - and offers some to Seven. It doesn't look very appetizing - and in any case, Seven doesn't like feeling this vulnerable or dependent. She shakes her head.

    SEVEN
    I'm not hungry.

    The Girl shrugs, and takes another bite, as the fire grows. Off Seven, watching warily...

    INT. SHUTTLE BAY (OPTICAL)

    The Delta Flyer is docked, inside Voyager.

    INT. DELTA FLYER - COCKPIT

    As Paris looks on, Kleg inspects the controls, ticking off dissatisfactions on his padd-like device.

    KLEG
    Visibility impaired by lateral sensor array...insufficient console accessibility....

    PARIS
    I couldn't agree more. Those are some of the defects that led to my so-called "pilot error"

    KLEG
    (off console) Polarity thrusters. They've been known to cause accidental acceleration.

    PARIS
    Exactly my point. Why should I be held responsible for the ship's design flaws?

    Kleg consults his PADD - and furrows his brow.

    KLEG
    According to the maintenance records -- you were this vessel's chief designer.

    Paris can't find an answer.

    KLEG
    I make it a point of professional pride to research every case I'm assigned to. (squints at Paris) Are you familiar with that term, Lieutenant? Professional pride?

    PARIS
    (subdued) Yes, sir. (beat) In fact, that's why I'm so eager to get underway. I want to prove to you that I'm a good pilot.

    KLEG
    There are protocols, Mister Paris. System by system diagnostics, preflight simulations...

    PARIS
    You must have other students who need your attention. It wouldn't be fair to...

    KLEG
    (cutting him of) Don't worry, Lieutenant. I'm planning to spend as much time with you as necessary.

    Off Paris, steeling himself for more of the same....

    EXT. JUNGLE -- DAY
    Morning now. The sun beats down on Seven's sleeping face, rousing her. She looks up to see the Ventu Girl watching over her. Seven is a bit unsettled, but the Girl signs to her a "good morning" sign: hands cupped at the ground, then she brings them up and spreads them. Seven thinks she gets it, and nods hesitantly.

    SEVEN
    Good morning.

    Seven mimics the sign back to her. The Girl nods. She pulls another root out of her pouch, takes a bite, and offers it to Seven again. Seven - hungrier than before - takes it, bites off a piece and chews. Not great - but - not bad. As they eat in silence a moment, Seven gets an idea.

    She draws a circle in the dirt, then draws a few rough characteristics so it resembles the map Chakotay showed her - the mountain, the river. Then she points to the area where she had said the deflector should be.

    SEVEN
    I’m trying to get here.

    She points to herself, then at the spot on the map again.

    The Girl nods,
    points at the spot on the map, then points out a specific direction in the jungle. Seven picks up her Engineering kit, and starts to walk in the direction the Girl is pointing.

    SEVEN
    Can you show me?

    She points to the Girl, then points into the jungle in the right direction. The Girl considers, nods, walks ahead of Seven, and motions her to follow. Seven does.

    TIME CUT TO:

    EXT. JUNGLE -- DAY

    The Girl is guiding Seven through an area with exotic alien flowers. The Girl happily points to one and signs something. Seven isn’t really interested, but nods as she continues walking. The Girl stops her, a little piques by Seven’s apparent apathy. She points to the flower again. Again Seven nods, and resumes walking in the direction they’d been going. The Girl grabs her arm, starts walking in another direction. Seven hesitates.

    SEVEN
    I thought it was this way...

    But the Girl keeps walking the other way, motions Seven to follow. A beat - Seven follows, through some dense foliage, beyond which is a clearing. Seven and the Girl emerge from the foliage, and stop - reacting to what they see.

    POV SEVEN AND THE GIRL (OPTICAL - MATTE)

    It’s a breathtaking, panoramic view of waterfalls and exotic foliage.

    RESUME SCENE

    The Girl spreads her arms with a big smile - presenting the view proudly to Seven. Even Seven can’t help but be moved just a bit by the beauty of the scene.

    SEVEN
    Yes ... It’s quite an impressive view. But now we really have to....

    But before Seven can finish, the Girl plops down, makes herself comfortable, looks out over the panorama with profound appreciation. Not about to budge.

    Seven looks at the Girl, looks at the vista, looks back in the direction she wants to go. Frustrated and impatient. But she seems to have no choice. Finally, she sits down beside the Girl, staunchly admiring the view with her. Off the Girl, sneaking a sidelong smile at Seven.

    EXT. CAVE CLEARING -- DAY

    Chakotay is walking around the village with his cane, looking toward the jungle with some concern. He sees the Healer and approaches him.

    The Healer now has a facial tattoo that looks similar to Chakotay’s and he’s wearing Chakotay’s pip on his clothing. He makes a sign of greeting to Chakotay, but Chakotay looks serious.

    CHAKOTAY
    My friend....

    Chakotay moves his finger around his own brow, indicating the location of Seven’s borg implant. Then he points out to the jungle.

    CHAKOTAY
    She hasn’t come back.

    Chakotay tries making a few more rudimentary signs, but the Healer looks confused, and responds with a few obscure signs of his own indicating that he doesn’t understand. Chakotay shakes his head, frustrated, and kneels in the dirt.

    As the Healer looks on curiously, Chakotay draws an oval for a face. Two dots for eyes, a vertical line for a nose, a horizontal line for a mouth - and an angled half circle around the left eye to represent her Borg implant.

    CHAKOTAY
    She looks like this.

    Then he looks at the Healer and makes the palm-up sign for “where?”

    CHAKOTAY
    Where?

    A beat. The Healer nods - he thinks he understand what Chakotay wants. He motions Chakotay to stay here, and hurries into the cave - then returns a moment later with a woman. Chakotay looks at her, reacts.

    The Woman’s face is adorned with a small piece of debris from the shuttle, tied with a strip of leather around her forehead, so the broken bit of technology is fixed around her left eye. Unmistakably meant to mimic Seven’s Borg implant.

    RESUME SCENE.

    The Woman and the Healer both seem pleased to show Chakotay, but he reacts with some distress, wonders out loud:

    CHAKOTAY
    Where did you get that?

    He points to the piece of debris, then points out to the jungle, and makes the sign for “Where?” Again.

    CHAKOTAY
    Where?

    The Healer and the woman motion him excitedly to follow, and take him a few feet to the edge of the cave - where the Healer pulls a bundle out from behind a rock, and quickly unwraps it.

    ON THE BUNDLE

    Inside are several damaged pieces of Starfleet technology. Part of a power cell, a section of control panel, a thruster fragment.

    RESUME SCENE

    The Healer motions out toward a section of jungle, to indicate where the pieces came from. Chakotay looks disturbed.

    The Healer looks concerned. He doesn’t understand. Chakotay walks back to his picture of Seven in the dirt. He points to it again.

    CHAKOTAY
    My friend. (flops hand, palm up) Where?

    Off Chakotay’s frustration...

    CUT TO:

    EXT. ROCKY AREA - DAY

    Seven and the Girl walk into a clearing, where they come upon the deflector, still connected to a large, mangled section of shuttle hull approximately three meters square. Seven looks pleased, sets down her kit, takes out the power cell and tetrion coil.

    The Girl approaches the deflector curiously, reaches out to touch it - but Seven stops her.

    SEVEN
    Don’t touch that...

    The Girl takes a step back - and Seven softens her tone a bit.

    SEVEN
    Please.

    Seven begins connecting the power cell and coil to the deflector. The Girl watches for a moment then walks over to investigate an area a short distance away, scattered with black rocks. Off Seven, working...

    EXT. SPACEPORT -- VOYAGER (OPTICAL)

    Voyager is docked.

    INT. ASTROMETRICS LAB (OPTICAL)

    Tuvok and Kim are working at the Dome when Janeway enters, looking concerned.

    JANEWAY
    Problem?


    TUVOK
    Commander Chakotay failed to report in at the scheduled time. We tried hailing, but there was no response.

    KIM
    We contacted the conference coordinator - he said Seven and Chakotay never showed up.

    Janeway reacts.

    JANEWAY
    Anything on sensors?

    KIM
    We located a hull signature over the southern subcontinent...

    He brings up a graphic on the Dome - the damaged, sheared off shuttle wing, floating over a land mass covered with jungle.

    KIM
    But it’s only a wing.

    Janeway reacts to the disturbing news.

    JANEWAY
    Nothing else? No lifesigns?

    KIM
    (grim) No, ma’am.

    Janeway stares at the graphic of the wing. Something strikes her.

    JANEWAY
    That’s awfully low for something to be in orbit.

    TUVOK
    It’s not in orbit. It’s resting on an energy barrier.

    As he works, the graphic lights up with a semi-spherical energy barrier inverted over the land mass, with the shuttle wing resting atop it.

    KIM
    We think the shuttle may’ve collided with it.

    JANEWAY
    Why didn’t they see it?

    TUVOK
    Standard scans didn’t reveal its presence. We were only able to detect it with our Borg sensors.

    A beat. Janeway considers the implications.

    JANEWAY
    If all you found was a wing -- maybe the rest of the shuttle made it through the barrier.

    TUVOK
    Logic suggests that possibility, (beat) Unfortunately, the barrier deflects all our scans. There’s no way to know if the shuttle -- or its occupants -- are on the other side.

    A beat.

    JANEWAY
    Hail the Ledosian ambassador.

    Off her determination....

    INT. BRIDGE (OPTICAL)

    Janeway, with Tuvok beside her, is mid-conversation with a Ledosian ambassador on the viewscreen.

    AMBASSADOR
    We’d have warned your Commander, but his flight plan didn’t go anywhere near that area.

    JANEWAY
    He must have altered his route for some reason.

    AMBASSADOR
    (nods sympathetically) And collided with the barrier. (beat) I’m sorry.

    Janeway and Tuvok react.

    JANEWAY
    We’re not assuming they’re dead.

    TUVOK
    We believe they may have found a way through.

    The Ambassador is dubious, but tries to be diplomatic.


    AMBASSADOR
    That’s very unlikely...

    JANEWAY
    They’re resourceful people... (beat) Can you tell us anything about the barrier?

    AMBASSADOR
    It shields the territory of an indigenous society, the Ventu.

    JANEWAY
    Then the area’s habitable. If you’d lower the barrier, we cold scan for our people’s lifesigns.

    AMBASSADOR
    I’m afraid we can’t do that.

    Janeway reacts.

    JANEWAY
    Why not?

    AMBASSADOR
    It was erected by aliens ... Hundreds of years ago ... They haven’t been back. (beat) The technology is a mystery to us.

    Janeway and Tuvok exchange a look.

    TUVOK
    Why did these ... “Aliens”... Build the barrier?

    AMBASSADOR
    To protect the Ventu.

    JANEWAY
    From whom?

    AMBASSADOR
    (chagrined) Us.

    Tuvok and Janeway react.

    AMBASSADOR
    Our ancestors fought them, polluted their habitat .. (embarrassed) I’m afraid we weren’t very enlightened back then.


    JANEWAY
    (diplomatic) Earth went through its dark period, too, Ambassador.

    He nods.

    JANEWAY
    Would you have any objections if we tried to lower the barrier? Just to scan for our people?

    The Ambassador doesn’t hold out a lot of hope.

    AMBASSADOR
    I told you.... It’s not possible.

    TUVOK
    (undeterred) perhaps if you gave us information about the barrier’s power source?

    AMBASSADOR
    The generator is inside. There’s no way to access it.

    Beat. Janeway and Tuvok react. The Ambassador continues.

    AMBASSADOR
    Even if your people did survive, I’m afraid there’s no way to get them out.

    Off his disturbing pronouncement.....

    FADE OUT.

    END OF ACT THREE

    ACT FOUR

    FADE IN:

    EXT. SPACE -- VOYAGER (OPTICAL)

    In orbit of Ledos.

    JANEWAY’S VOICE
    Captain’s Log, Stardate 54827.7. Although the Ledosians are skeptical, they’re allowing us to try to locate our people...

    INT. ENGINEERING

    On a piece of debris - the torn shuttle wing - being scanned by Torres, as Janeway’s Log continues.

    JANEWAY’S VOICE
    But analysis of the barrier has been slow...

    Camera finds Janeway and Tuvok standing nearby, mid conversation with Torres.

    TORRES
    The burn pattern suggest (TECH) flux.

    TUVOK
    We found a reference to similar technology in Seven’s Borg database.

    Janeway’s antennae go up.

    JANEWAY
    You think the Borg erected it?

    TUVOK
    No, but it may’ve been constructed by people they later assimilated. (off a PADD) Species Three One Two.

    A beat. Janeway appreciates the irony.

    JANEWAY
    If Seven were here, she might be able to figure out a way to get through it.

    TORRES
    Maybe she already did. (off Janeway’s look) Some of the damage to the wing was caused by feedback from the shuttle’s phasers.

    JANEWAY
    (catching on) Seven and Chakotay might’ve used them to penetrate the barrier for some reason.

    TUVOK
    (nods) If I can determine the appropriate frequency, I may be able to do the same thing. (beat) But there’s risk involved.

    JANEWAY
    What sort of risk?

    TORRES
    It looks like the feedback from the barrier is what destroyed the shuttle. If we’re not careful, the same thing could happen to Voyager.

    Off the moment......

    EXT. ROCKY AREA -- DAY

    Seven is making adjustments to the power cell-neutrion coil-deflector apparatus, as the Girl sits some distance away, in an area where black stones are scattered over the ground.

    ON THE VENTU GIRL

    She’s clicking together a chain of small black stones. They’re obviously natural magnets. She’s turning the chain into a loop - and we realize she’s making a bracelet, which she slips over her wrist. Then she begins gathering more stones, clicking them together to make another bracelet.

    SEVEN (OPTICAL)
    Glances back at the Girl to make sure she’s at a safe distance - then makes one more connection. Several lights power up on the deflector-assembly. Seven backs off, as the Girl stands up, reacting to the lights.

    Suddenly energy arcs from the deflector to some large rocks on the ground right beside it - causing the lights to flicker off, as the deflector powers down again.

    Seven looks frustrated. The Girl, disinterested again, goes back to clicking her magnetic stones together into a short chain. Seven notices, and walks over to her curiously, pointing at the short string of stones.

    SEVEN
    May I see those?

    She holds out her hand. The Girl seems pleased at the request, and gives Seven the string of stones. Seven pulls the short string of stones apart into two segments - then brings them close - and watches them click together, drawn to each other by a strong magnetic force. As she considers this --

    Chakotay limps into the clearing on his cane, accompanied by the Healer - who starts signing in b.g. to the Girl. Chakotay’s relieved to have found Seven.

    CHAKOTAY
    Seven. Is everything all right?

    But she’s too focused on the stones to offer even a cursory greeting. Instead, she holds out a hand:

    SEVEN
    I need your tricorder.

    Chakotay reacts, a little amused.

    CHAKOTAY
    Nice to see you too.

    He hands her the tricorder. She takes it, finally looks at him, a little chagrined, re: tricorder.

    SEVEN
    I lost mine.

    He reacts as she scans the area.

    SEVEN
    There’s a strong magnetic field here that’s preventing me from generating a deflector beam. (off tricorder) But the field drops off.... (pointing) ... Approximately four point eight kilometers in that direction.

    CHAKOTAY
    Can you transmit a signal from there?

    SEVEN
    Not through the barrier. But I may be able to neutralize it by generating a dampening field with our deflector.

    CHAKOTAY
    (re: hull fragment) Even if you’re right, this must weight five hundred kilos. How would we move it?

    Seven considers, indicates the Healer and the Girl.

    SEVEN
    Some of them could help us.

    CHAKOTAY
    (beat) We shouldn’t involve them.

    SEVEN
    (dry) Do I detect a change in attitude, Commander?

    CHAKOTAY
    Your concern was justified. They’ve been gathering debris from the shuttle -- using it to imitate us. (beat) I don’t want them helping.


    SEVEN
    What’s the alternative? Staying here? Allowing them to find more of the debris? (beat) If we neutralize the barrier, Voyager can transport us and our technology off the surface.

    A beat.

    CHAKOTAY
    Is there a possibility that this dampening field could disrupt the barrier permanently?

    SEVEN
    Unlikely. Once the deflector is deactivated, the barrier should reinitialize.

    A beat as Chakotay considers, eyes the curious Girl and the Healer.

    CHAKOTAY
    Let’s hope you’re right.

    Off the moment....

    EXT. SPACE -- DELTA FLYER (OPTICAL)

    Maneuvering slowly through a series of blinking marker buoys.

    INT. DELTA FLYER

    Paris is piloting. Kleg sits in the adjacent seat, marking Paris’ score on a PADD-like device - and looking mildly impressed.

    KLEG
    So you can execute a turn at less than 300 KPH. Well done, Lieutenant.

    Paris musters all the enthusiasm he can.

    PARIS
    Thanks....(hesitant) I don’t want to seem impatient again...but is there any way you’d let me take the test now?

    KLEG
    I thought I’d made myself clear about that. All my students complete the entire course.

    PARIS
    I understand, sir. But two of my friends are missing, and I’d like to help find them.

    KLEG
    That’s an admirable sentiment.

    Kleg smiles sympathetically. Paris thinks he may be off the hook. Kleg continues.

    KLEG
    But if I give you special treatment, it wouldn’t be fair to others who have to take this course.

    Paris resigns himself. But Kleg, showing a soft spot for his new favorite pupil, encourages him.

    KLEG
    Besides ...you’re getting very close to becoming an adequate pilot.

    Off Paris, holding his tongue....

    EXT. ROCKY RISE -- DAY

    Barren, empty. A beat. A Ventu man appears, walking over a rise at the base - but not just walking. Struggling. Pulling a thick vine over his shoulder. Two more men appear, coming up behind him - also holding vines, pulling with all their might. And then --

    The deflector assembly shows over the rise - the deflector with a section of the shuttle hull - dragged and pulled by four Ventu men, the Girl, and Chakotay. Seven walks alongside, carrying the other components.

    As the group continues to drag it slowly up the hill, Seven moves away and scans the area with the tricorder, indicates a spot.

    SEVEN
    Here.

    Chakotay signs to the Ventu, they drag the deflector assembly to the appropriate spot, and let it come to rest.

    Seven begins to adjust the deflector. The Girl comes over to watch her. Seven motions her back gently.

    SEVEN
    Not so close.

    The Girl backs off hesitantly. As Seven resumes reconnecting the deflector components, with help from Chakotay....

    EXT. SPACE - VOYAGER (OPTICAL)

    In orbit. It suddenly fires phasers directly at the energy barrier - which is undamaged. But energy feeds back up the phaser fire.

    INT. BRIDGE

    Janeway, Torres, Kim, Tuvok and various N.D.s at their stations. The ship shakes. Red alert.

    KIM
    Phasers are starting to overload---

    JANEWAY
    Can we divert any more power to the shields?

    The ship shakes more as Tuvok works.

    TUVOK
    The shields are amplifying the feedback.

    The ship shakes again.

    TORRES
    (frustrated) The barrier is interfering with every system we activate.

    A beat. Janeway makes a decision.

    JANEWAY
    Cease fire.

    Tuvok works, and the shaking subsides. Janeway looks frustrated.

    JANEWAY
    I’m open to suggestions....

    TUVOK
    We may be able to reconfigure a photon torpedo to detonate at the appropriate frequency.

    JANEWAY
    What about feedback?

    TUVOK
    A torpedo shouldn’t create any. (beat) Theoretically.

    Janeway takes a beat, considers.

    JANEWAY
    Do it.

    Off Tuvok, working.....

    EXT. ROCKY RISE - CONTINUOUS

    Seven adjusts the deflector assembly, Chakotay beside her. The Ventu have been inching closer and closer to watch. Seven steps away, speaks to Chakotay, re: the Ventu.

    SEVEN
    They’re too close.

    Chakotay nods, turns, and shepherds the Ventu back the way they came.

    CHAKOTAY
    This way...back below the rise...

    He gestures, and they accompany him reluctantly - they want to watch.

    SEVEN (OPTICAL)
    Connects the last relay. The deflector begins to glow. The Ventu, amazed, pause. Some take another step further back down the hill, some take shelter behind a large boulder.

    ENERGY ARCS CRACKLE (OPTICAL)
    From the deflector to the sky. The Ventu react. Chakotay reassures them with his tone, and with simple signs he’s learned.

    CHAKOTAY
    It’s all right...stay back...

    But the Girl, who’s fascinated, slips away from behind the boulder, and moves back closer to the deflector again, while Chakotay is occupied keeping the others at bay.

    INT. BRIDGE (OPTICAL)

    Kim looks up from his console, surprised.

    KIM
    The energy barrier’s coming down....

    Janeway reacts, turns to Tuvok.

    JANEWAY
    I thought you were still reconfiguring the torpedo...

    TUVOK
    I am.

    Janeway gives him a confused look. Tuvok works his console.

    TUVOK
    It’s being deactivated from inside.

    A beat.

    JANEWAY
    Harry, scan for lifesigns.

    KIM
    Yes, ma’am.

    Off Kim working....

    EXT. ROCKY RISE - MOMENTS LATER (OPTICAL)

    The deflector is flowing more brightly. The Girl approaches quite close, from the side opposite Seven. She raises her hand to touch the deflector - but stops when she notices a tingling at her wrist. The bracelet of black stones that she’d made at the magnetic pole are now crackling with tiny sparks of energy - she’s brought them too close to the deflector. Seven sees them, and reacts.

    SEVEN
    Take it off!

    She takes a step forward, to pull the stones off the Girl - but too late. An energy arc crackles off the deflector, and shoots out to the stones around the Girl’s wrist. She shudders, slumps unconscious, as Seven runs over to help her.

    INT. BRIDGE - CONTINUOUS

    Kim, working, looks a bit concerned.

    KIM
    I’m only reading one combadge. It’s Seven’s.

    JANEWAY
    Open a channel.

    INTERCUT:

    EXT. ROCKY RISE - CONTINUOUS

    Seven and Chakotay are now kneeling beside the unconscious Girl. Seven scans while the other Ventu look on, concerned.

    JANEWAY
    Janeway to Seven. Are you and Chakotay all right?

    SEVEN
    Yes, Captain.

    JANEWAY
    (relieved) Stand by for transport.

    SEVEN
    Lock on to Commander Chakotay. I need more time.

    JANEWAY
    Is there a problem?

    SEVEN
    Someone’s been injured. She requires medical attention...

    JANEWAY’S COM VOICE
    Do you need the Doctor?

    SEVEN
    I believe I can treat her. A medkit would be useful.

    JANEWAY’S COM VOICE
    Acknowledged.

    As Seven looks at the face of the unconscious Girl....

    TIME CUT TO:

    INT. SICKBAY

    The Doctor finishes scanning Chakotay’s leg injury with a medical tricorder, as Janeway stands nearby, watching. The poultice, off Chakotay’s leg now, is in evidence.

    DOCTOR
    That poultice healed the fracture and the infection. (beat) I’m impressed.

    CHAKOTAY
    They’re impressive people... (beat) I just hope we haven’t traumatized them.

    JANEWAY
    You did what you had to do to get out of there.

    CHAKOTAY
    (nods) Still, I suggest we transport all the shuttle debris back to Voyager as soon as possible.

    JANEWAY
    Agreed.

    Off Chakotay, relieved....

    INT. CAVE -- DAY

    Seven is tending the Girl, who’s conscious now, obviously doing better. Seven adjusts a blanket around her - the same one she’d given Seven a couple nights ago. The Girl sits up.

    SEVEN
    Would you like some breakfast?

    Seven points to the Girl, then gestures toward her own open mouth with her fingers. The Girl shakes her head no - then points at Seven. Seven shakes her head.

    SEVEN
    I’m not hungry either.

    The Girl takes a beat - tentatively reaches out - and traces a line over the branching Borg implant that covers the back of Seven’s left hand. Seven keeps her hand still.

    SEVEN
    I admire your curiosity...(beat) ...but you should be more careful.

    Seven stands up, satisfied the Girl is on the mend.

    SEVEN
    It’s time for me to leave.

    She makes the sign of “good-by” that Chakotay taught her - arm extended, fingers spread wide. The Girl responds by flopping her hand out, palm up - meaning “Where?”

    SEVEN
    Back to my home.

    Seven points to herself, then makes the sign of “home”- cupping her inverted hands, simulating a cave shape. A beat. Then she starts to walk away - but the Girl jumps up and stops her. The Girl takes the blanket off her shoulders, offers it to Seven. Seven objects, holding up her hand in refusal.

    SEVEN
    That’s very kind, but I have to use for it.

    The Girl looks disappointed, offers it again. A beat. Seven considers, relents, lightly:

    SEVEN
    I supposed I should respect your customs.

    She takes the blanket...then makes the “thank you” sign, drawing her hand diagonally across her chest.
    SEVEN
    Thank you.

    The Girl nods. A warm moment...interrupted by barely audible but unfamiliar voices outside the cave.

    N.D. VOICE
    Look at these botanical specimens.

    N.D. VOICE #2
    I’m detecting bolomite -- less than three meters below the surface.

    Seven looks concerned, motions the Girl to stay here, and exits to....

    EXT. CAVE CLEARING - MOMENTS LATER

    Seven comes upon five Ledosian scientists. One is trying sign language with a group of “Ventu, two are scanning the area with sensor device. The group leader, Barus is conferring with another N.D. as Seven approaches them suspiciously.

    BARUS
    Catalogue those foliates...

    SEVEN
    Explain your presence here.

    Barus turns to her, cordial.

    BARUS
    You must be from Voyager.


    SEVEN
    Who are you?

    BARUS
    My name’s Barus. I’m the expedition leader.

    SEVEN
    What kind of “expedition” are you leading?

    BARUS
    We’re conducting scans...to evaluate the potential of this habitat.

    Seven is cautious.

    SEVEN
    Potential for what?

    Barus gestures around him: isn’t it obvious?

    BARUS
    Anthropological research, resource development... (beat) We’ve been waiting years for this.

    Seven gestures to the confused Ventu.

    SEVEN
    What about the people who live here?

    BARUS
    We’ll help them, of course.

    SEVEN
    How?

    BARUS
    With medicine, infrastructure, education... (beat, marveling) Whoever lowered this barrier did the Ventu a great favor.
    Off Seven, disturbed by the irony....

    FADE OUT.

    END OF ACT FOUR

    ACT FIVE

    FADE IN:

    EXT. SPACE -- VOYAGER (OPTICAL)

    In synchronous orbit above the jungle side of the planet.

    INT. READY ROOM

    Chakotay, Janeway and Seven, mid-scene. Seven seems contemplative, Janeway undecided, Chakotay with strong opinions.

    CHAKOTAY
    That barrier has to go back up.

    SEVEN
    (uncertain) Isn’t it possible the Ledosians will improve the lives of the Ventu...?

    CHAKOTAY
    Improve them how?

    SEVEN
    They’re intelligent people. Exposure to education and technology might give them better opportunities....

    CHAKOTAY
    Can you honestly say that you know what’s “better” for them?

    Seven considers for a long beat. Finally....
    SEVEN
    No. I can’t....

    JANEWAY
    Then what do you think we should do?

    SEVEN
    (an admission) I’m uncertain.

    JANEWAY
    It’s not like you to be “on the fence.”

    Another long beat as Seven struggles to explain.

    SEVEN
    When Commander Chakotay and I first encountered the Ventu, I found them primitive...of little interest to me...But as I spent time with them... I came to realize that they’re a resourceful, self-reliant people... (beat) Their isolation may limit their potential. (beat) But if that isolation ends, so will a unique way of life.

    Off Janeway....

    TIME CUT TO:

    INT. BRIDGE (OPTICAL)

    Janeway, Chakotay, Tuvok, Seven, various N.D.s. The Ledosian Ambassador is on the viewscreen.

    AMBASSADOR
    We appreciate your help in opening this territory to exploration, Captain. (nods gratefully) It’s an unprecedented opportunity.

    JANEWAY
    A short-lived opportunity, I’m afraid.

    A beat.

    AMBASSADOR
    I don’t understand....

    JANEWAY
    After I transport our deflector back to Voyager, the energy barrier will go back up.

    TUVOK
    Naturally, you’ll want to get your people out, so they won’t be trapped inside, as ours were.

    The Ambassador is disturbed and confused.

    AMBASSADOR
    You have no right to limit our access to our own territory.

    JANEWAY
    I’m not trying to do that, but we have a strict policy about leaving our technology in the hands of other cultures. (beat) It often has damaging consequences.

    AMBASSADOR
    I don’t think you realize how important this is. It’s not only the resources that interest us. (beat) The Ventu are our evolutionary ancestors. Our living history.

    JANEWAY
    I understand this is disappointing for you, but I’m afraid I have no choice.

    AMBASSADOR
    Couldn’t you make an exception to your policy, Captain? Perhaps if we offered you something in trade?

    JANEWAY
    I’m sorry, Ambassador.

    AMBASSADOR
    In the spirit of cooperation... I hope you’ll reconsider.

    JANEWAY
    We’re eager to resume course. (tactful) Would an hour be enough time to evacuate your people?

    The Ambassador is obviously disappointed - but nods his compliance.

    AMBASSADOR
    I’ll make the arrangements.

    Off his resignation....

    TIME CUT TO:

    EXT. SPACE VOYAGER (OPTICAL)

    In orbit.

    INT. BRIDGE

    Janeway, Chakotay, Tuvok, Kim, Seven, N.D.s.

    KIM
    We’ve transported all the remaining debris to the Cargo Bay.

    SEVEN
    I’ve a lock on the deflector assembly.

    But before Janeway can respond, an alarm beeps.

    JANEWAY
    What is it?

    Tuvok reads a monitor with surprise, begins working a console.


    TUVOK
    There’s a Ledosian vessel on an intercept course - it’s charging weapons.

    Janeway reacts.

    JANEWAY
    Shields!

    EXT. SPACE (OPTICAL)

    The Ledosian ships swoops in and blasts Voyager.

    INTL. BRIDGE (OPTICAL)

    The ship is rocked. Red Alert.

    TUVOK
    Direct hit to the Transporters. They’re off-line.

    JANEWAY
    (angry) Get a weapons lock and hail them.

    KIM
    They’re hailing us.

    As Tuvok and Kim work, the Ambassador appears on the viewscreen.

    AMBASSADOR
    Captain Janeway --

    JANEWAY
    (angry) What's going on?

    AMBASSADOR
    Our government has decided not to let you restore the barrier.

    JANEWAY
    And that justifies an unprovoked attack?

    AMBASSADOR
    We only targeted your Transporters...to avoid harming your crew. I hope you’ll show the same restraint.

    JANEWAY
    I don’t find weapons fire of any kind restrained.

    AMBASSADOR
    If you want to avoid further conflict, I suggest you leave.

    He blinks off. Janeway considers a beat.

    JANEWAY
    Take us out of orbit.

    CHAKOTAY
    What about the deflector?

    In response she turns to Kim.

    JANEWAY
    Is Tom still in the Flyer?

    KIM
    Yes, ma’am.

    JANEWAY
    Hail him.

    EXT. SPACE -- DELTA FLYER (OPTICAL)

    Still inching through the blinking marker buoys.

    INT. DELTA FLYER -- COCKPIT

    Paris at the controls, Kleg patiently offering “helpful” pointers.

    KLEG
    Excellent, Mister Paris. Now come about slowly --

    But he’s interrupted by the com beeping.

    JANEWAY’S COM VOICE
    Janeway to Paris. Respond.

    But it’s Kleg who responds, annoyed.

    KLEG
    Captain, I’d appreciate it if you didn’t interrupt my student during his examination.

    INTERCUT:

    INT. BRIDGE (VPB)

    As before.

    JANEWAY
    I’m sorry, but something’s come up.

    PARIS
    What is it, Captain?

    JANEWAY
    I’m sending you some encrypted orders.

    PARIS
    Yes, ma’am.

    She nods to Tuvok who works. On the Flyer, we hear the encoded transmission over the com.

    KLEG
    This is extremely irregular --

    But Paris ignores him, studying the coded text appearing on his monitor. He hits a few controls and we....

    CUT TO:

    EXT. SPACE -- THE DELTA FLYER (OPTICAL)
    Peels away from the piloting course and accelerates fast.

    INT. DELTA FLYER
    Where Kleg is practically pinned to his seat by the sudden acceleration. He grips his armrest tightly.

    KLEG
    You’re going much too fast.

    PARIS
    (working) Yes, sir. I’m in a bit of a hurry.

    KLEG
    If you have any desire to pass this test, you will reduce your speed immediately.

    PARIS
    I wish I could do that, sir. I really do.

    EXT. SPACE -- DELTA FLYER (OPTICAL)

    Suddenly, the Ledosian vessel swoops in from behind and begins firing.

    INT. DELTA FLYER

    The ship is rocked. Kleg reacts, terrified.

    KLEG
    What was that?

    Paris checks a control, coms Voyager.
    PARIS
    Paris to Voyager.

    INTERCUT:

    INT. BRIDGE

    As before.
    PARIS' COM VOICE
    ....I'm under attack.

    Janeway turns to Tuvok.

    JANEWAY
    Give him some help, Mister Tuvok.

    As Tuvok works....

    EXT. SPACE -- VOYAGER (OPTICAL)
    swoops in and fires on the Ledosian ship as the Delta Flyer streaks down toward the jungle.

    INT. DELTA FLYER -- COCKPIT (OPTICAL)

    Paris works the
    console. A beat, and then the surprised Barus and the other Ledosian N.D.s materialize in the rear of the cabin.

    BARUS
    What have you done?

    PARIS
    We had to get you out of there before we close the barrier.

    BARUS
    (reacts) You can't do that --

    Barus takes a step forward, but a forcefield flashes on, stopping him.

    PARIS
    Just sit back and enjoy the ride.

    Paris hits the com again:

    PARIS
    Paris to Voyager.

    INTERCUT:

    INT. BRIDGE

    As before.

    PARIS' COM VOICE
    ....I've got them.

    CHAKOTAY
    Find the deflector.

    PARIS
    (working) I'm getting a lock on it now --

    But suddenly the Flyer shakes.

    PARIS
    My Transporter's off-line!

    Reactions. Janeway looks grim.

    JANEWAY
    You'd better get out of there, Tom...

    PARIS
    Not yet. I have an idea....

    As Paris works, Kleg mixes outrage and disappointment.

    KLEG
    I'm sorry to inform you, Mister Paris, but you've failed this examination. You will no longer be allowed to operate a vessel within Ledosian space.

    PARIS
    (working) Something tells me that's not going to be a problem.

    Off the moment....

    EXT. ROCKY RISE -- DAY (OPTICAL)

    The Delta Flyer swoops by low, strafing the deflector as it goes. The deflector is vaporized by the phaser fire, and the Delta Flyer banks up.

    EXT. AERIAL VIEW ABOVE JUNGLE (OPTICAL)

    As the Delta Flyer ascends, the energy barrier rematerializes just below it.

    TIME CUT TO:

    EXT. SPACE -- VOYAGER (OPTICAL)

    At warp.

    INT. CARGO BAY

    Seven is working at a console as Chakotay enters. He notices the blanket the Girl gave to Seven - folded next to her neatly atop a cargo container. He eyes it.

    CHAKOTAY
    That's a beautiful blanket.

    SEVEN
    Take it if you'd like. (indicates her alcove) I don't need it.

    CHAKOTAY
    (light) If environmental systems ever go down, you might get cold.

    A beat then:
    Talking at once:
    CHAKOTAY
    You know, I wanted ---

    SEVEN
    I'd like to --

    They both stop. Chakotay smiles.
    CHAKOTAY
    You first.

    SEVEN
    Please, continue.

    CHAKOTAY
    (beat) In all the excitement, I never apologized.

    SEVEN
    For what?

    CHAKOTAY
    Causing you to miss that conference.

    She takes a beat. This isn't easy for her to admit:

    SEVEN
    As a matter of fact... (beat) ... I wanted to thank you for that.

    CHAKOTAY
    (surprised) I thought you were angry.

    SEVEN
    I was. (beat) But you were right: Warp Mechanics can be studied any time... (beat) the Ventu, on the other hand....

    A beat. Chakotay can see she's troubled.

    CHAKOTAY
    Something's still bothering you.

    SEVEN
    I'm concerned for their well-being.

    CHAKOTAY
    They know how to take care of themselves.

    SEVEN
    That's not what I mean. (beat) Members of the Ledosian expedition had the opportunity to scan my deflector modifications. (beat) In time, they may find a way to duplicate out technology and remove the barrier themselves.

    A beat as Chakotay considers.

    CHAKOTAY
    I supposed it's possible...

    SEVEN
    If I'd never made those modifications....

    CHAKOTAY
    We might still be stranded there.

    A beat. Seven nods.

    CHAKOTAY
    I don't know about you, but I'm glad to be back on Voyager.

    SEVEN
    As am I.

    Chakotay smiles, exits. Seven goes back to work. But after a beat, she stops....and lightly runs her hand over the blanket. Off the moment.

    FADE OUT.

    END OF ACT FIVE

    THE END. 

    Star Trek Allgemein
    UPN.com machte Gestern ihr neues Voyager-Gewinnspiel bekannt: ganze 25.000 US-Dollar kann man nur durch das Ausfüllen eines Formulars auf den UPN Seiten gewinnen! Unglücklicherweise gilt diese tolle Aktion nur für Nord-Amerika. Europäer und aller andern gucken leider in die Röhre
    Auch die offizielle Seite, StarTrek.com hat ein Gewinnspiel am Laufen: zu gewinnen gibt es ein Voyager Poster zur 7. Staffel das von Allen Crewmitgliedern der Voyager signiert wurde.

    Zu den Gewinnspiele geht's hier:
    http://207.136.153.98/upn/voyager/sweepstakes_rules.htm   > UPN Gewinnspiel
    http://www.startrek.com/finale/watchandwin.html    > StarTrek.com Gewinnspiel

    Star Trek Allgemein
    Nach der Gestrigen Ausstrahlung von 'Friendship One' in den USA, hat gestern Abend UPN den Promotrailer zur nächten Folge, 'Natural Law' ausgestrahlt.

    In dieser Folge wird man Seven of Nine hinter einer Elektrobarriere auf der Welt eines primitiven Volkes sehen können, das ihre Rettung durch die Voyager verhindert.

    Herunterladen kann man den Trailer unter dem untenstehendem Download-Link

    NexusCon
    Erfreuliches gibt es von der NexusCon, die vom 2. bis 4.11.2001 im Fonanehaus in Berlin stattfinden wird zu berichten: Neben dem erst kürzlich hinzugekommenen Peter Williams auf der Gästeliste, gesellt sich nun seit gestern auch noch Garrick Hagon, er war als Biggs Darklighter in Star Wars zu sehen.
    Hoffen wir auf weitere tolle Stargäste!

    GARRICK
    HAGON
    Biggs Darklighter
    Star Wars

    PETER
    WILLIAMS
    Apophis
    Stargate

    RENÉ
    AUBERJONOIS
    Odo
    Deep Space Nine

    ALICE
    KRIGE
    Borg Queen
    ST: First Contact

    Star Trek Allgemein
    Gestern morgen hat Kate Mulgrew (Captain Kathryn Janeway) in der Talk Show 'Fox & Friends' die Internetgerüchte bestätigt, dass Alice Krige im Voyager Serien Final zu sehen sein wird - und zwar in ihrer Rolle als Borg-Königin wie sie schon in Star Trek 8: First Contact zu sehen war.
    "Die Königin ?? Ich habe eben mit ihr gearbeitet," sagte Mulgrew als sie über die TNG Filme befragt wurde. "Leute, sie ist wunderbar, Alice Krige. Wie haben tolles Material mit ihr im Finale"
    Krige's Auftritt in 'First Contact' wurde großartig aufgenommen aber leider verhinderten einige Umstände ihre Rückkehr als Borg-Königin in 'Dark Frontier' weshalb sie von Susanna Thompson ersetzt wurde. Es ist unbekannt ob diesmal nun Thompson nicht verfügbar war oder die Produzenten es vorzogen, Krige in dieser Rolle zu besetzten.

    Star Trek Allgemein
    'Viacom', die Muttergesellschaft von Paramount Pictures, CBS und UPN, führt momentan Gespräche über den kompletten oder möglicherweise auch nur den teilweisen Verkauf des Sender UPN. Diese Nachricht wurde nicht mal eine Woche, nachdem die FCC der Viacom den weiteren Besitz von UPN gestattete, veröffentlicht und daraus ergeben sich ein paar recht interessante Implikationen für das Star Trek-Franchise.

    Die Firma 'News Corp.' ist momentan dabei die letzten Vorbereitungen für die Übernahme von 'Chris-Craft Industries' zu treffen, eine Sendergruppe in deren Besitz sich UPN-Niederlassungen in einigen der wichtigsten Marktbereich der Vereinigten Statten befinden. Ein Vertragsabschluss erwartet man hierbei im nächsten Monat, und eine anonyme Quelle teilte 'Reuters' mit, 'News Corp.' möchte bis zu diesem Zeitpunkt auch die Verhandlungen bezüglich UPN abgeschlossen haben.

    In der letzten Woche erst hob die 'Federal Communications Commission' das seit sehr langer Zeit bestehende 'Besitzrecht für mehrere Networks' auf. Dadurch konnte nicht nur Viacom die Networks CBS und UPN behalten, sondern gleichzeitig wurde 'News Corp.' damit der Zugang zu UPN ermöglicht, ohne das sie auf das Network Fox verzichten müssten, welches sich bereits in ihrem Besitz befindet. Und diese Ankündigung kam wiederum nur ein paar Tage nachdem die Fox-Serie 'Buffy the Vampire Slayer' vom Sender WB zu UPN abwanderte. Spekulationen, ob dies ein geplanter Schachzug war - eine der quotenstärksten Serien von WB zu einem anderen Sender wandern zu lassen, welche man möglicherweise kurz darauf aufkauft - haben damit bereits ihren Nährboden gefunden, und ganz von der Hand zu weisen ist dies auch nicht. Der Verlust von 'Buffy' stellt für den Sender WB schliesslich nicht nur einen Imageverlust sondern auch einen finanziellen Verlust durch Werbeeinbusen da, denn schliesslich sorgte 'Buffy' in den Sweepmonaten immer für gute Quoten.

    Wenn die Verhandlungen über den Erwerb von UPN durch 'News Corp.' erfolgreich verlaufen sollten, gleich auf welche Art, dann plant die Firma bereits jetzt das Network eigenständig weiter zu erhalten.

    Was dies nun definitiv für das Star Trek-Franchise bedeutet, ist momentan noch nicht klar. Gerade mal zwei Tage ist es her, dass 'Variety' berichtet hatte, eine Ausstrahlung der fünften Serie auf dem Sender UPN sei alles andere als gesichert, aber man erwarte eine offizielle Ankündigung innerhalb der nächsten Tage. Wenn UPN nun von 'News Corp.' aufgekauft wird, dann würde die nächste Serie die Sicherheit verlieren, in einem Network gezeigt zu werden, welches im Besitz ihrer eigenen Produktionsfirma ist.

    Andererseits ist UPN aber auch alles nur nicht sicher, wenn das Network weiter im Besitz der 'Viacom' bleibt. Bereis im letzten Jahr sagte Mel Karmazin, der Präsident von 'Viacom', wenn das Network nicht innerhalb eines Jahres profitabel arbeite, dann können sie sich der vollen Unterstützung ihrer Muttergesellschaft nicht mehr gewiss sein. Und ob dieses Ziel noch erreicht wird ist wirklich sehr unwahrscheinlich. 'News Corp.' drückte andererseits ein klares Interesse an UPN aus, und wäre wohl eher dazu geneigt das Network auch weiterhin zu unterstützen. Auch könnte UPN, durch die sehr umfangreiche Anzahl von Fernsehstationen, die sich im Besitz der 'News Corp.' befinden, höchstwahrscheinlich ihr Sendegebiet von derzeit 176 Senderniederlassungen auf möglicherweise über 220 Sendestationen erweitern, und damit hätten sie dann in etwa die selbe Anzahl von Sendestationen wie WB und Fox.

    Laut Dean Valentine, dem Präsident von UPN, unterstützt 'Viacom' das Network aber immer noch. "Sowohl Mel als auch [der Viacom-Vorsitzende] Summer [Redstone] sagten vor ein paar Monaten, ein Jahr sein ein etwas zu vorschneller Termin gewesen.", sagte er gegenüber 'Reuters'. "Was uns angeht, so kann ich euch sagen, der Erwerb von 'Buffy' vergrösserte unsere finaziellen Aussichten enorm, und beschleunigte unseren Gang in Richtung Profit."

    Valentine bestätigte auch, 'News Corp.' hätte tatsächlich schon Gespräche mit 'Viacom' geführt, um die Beziehungen untereinander, in Hinsicht auf UPN, etwas "enger" zu machen. Allerdings begannen die Verhandlungen um die Serie 'Buffy' bereits vor zwei Monaten, was lange vor den Gesprächen mit 'News Corp.' war. Gleich wer dieses Network also zukünfzig besitzen wird, durch die Ausstrahlung von 'Buffy' und möglicherweise auch der nächsten Star Trek-Serie, dürfte dieses Network auf jeden Fall eine gewinnbringende Investition sein.

    In der Zwischenzeit hat gestern auch 'Viacom' die Einnahmen aus dem ersten Quartal dieses Jahres bekannt gegeben, und die Einnahmen sind einiges höher als erwartet, womit der Konjunkturrückgang bei den Werbeeinnahmen ihnen offenkundig nicht geschadet hat. Alles in allem konnte die Firma vor Abzug der Steuern eine Mehreinnahme von fünfzehn Prozent verbuchen.

    Wie immer diese Verhandlungen nun auch ausgehen werden, für UPN geht es wie gewohnt weiter. Variety hat dazu beispielsweise auch noch zu berichten, der Sender hätte den Piloten einer Reality-Show in das Programm aufgenommen, und diese neue Show würde von Tom Leykis moderiert werden, ein in den Vereinigten Staaten recht bekannter Radiosprecher.

    Auch weigerte sich - so 'Variety' - Paramount Network Television noch immer ein Kommentar bezüglich des Schauspielers Scott Bakula abzugeben, der Gerüchten zu folge die Hauptrolle in der nächsten Star Trek-Serie spielen soll, die - wiederum laut 'Variety' - den Titel 'Enterprise' tragen wird.

    Star Trek Allgemein
    Bei eBay stehen wieder einmal zwei Voyager-Stücke zum Verkauf, welche aus den kürzlich demontierten Kulissen stammen.

    Bei den Stücken handelt es sich um ein Fenster aus der Tür zum Kasino, wobei hier das Eröffnungsgebot bei $40 US-Dollar liegt. Das wirklich interessante Stück ist aber eine Konsole aus einer der Jefferies-Röhren, welche in der Episode 'Before and After' gezeigt wurde, als Kes den in der Nähe befindlichen Torpedo der Krenim scannte. Diese Konsole kann mit jeder normalen Steckdose verwendet werden, und beispielsweise zur Raumbeleuchtung eingesetzt werden. Es hat eine Länge von 26cm, eine Höhe von 20.5cm und ist 10cm tief. Das Gewicht des Teils beträgt 17 Kilogramm, und momentan wurden bereits $500 US-Dollar dafür geboten.

    Nachfolgend nun einige Bilder dieser Stücke.

    Wer sich für diese Teile interessieren sollte, oder sich einfach nur vergrösserte Versionen der hier gezeigten Bilder ansehen möchte, der findet das Kasinofenster unter diesem Hyperlink und die Konsole unter dieser URL.

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